Is there a way to change the volume?
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Sorry, there’s currently no way to adjust the volume. I do plan on giving the game one last update when my time frees up.
this game plays, SO GOOD
Great 20 minute game! just the right length to get really into it
I want... so much more of this game. It's .... so good. So very good
Sorry for the late reply! I’m glad you enjoyed the game.. Something new may be in the works. Stay tuned!
A quite fun little platformer game, with decent level design, a chill difficulty level and some good music. Good stuff, my dude.
Hey, i tried to speedrun your game and got a 4:28 !
i will 100% request this game on speedrun.com :D
Holy! Congrats! The best time I got was 6:02 when testing it out. I would love to see how speedruns would look for this!
some friends of mine and i wanted to see how far we can go and it looks like sub 3:30 is the absolute limit
I wanna watch this run. Is it up on speedrun.com already?
Nice game! It would be nice to have an options menu so I can configure the volume, keybindings and fullscreen the game.
The platform mechanics are just on point. Not too technical, not too simple. Good Game!
Super simple platformer with some cute and appealing art. Would be nice if the pace was a little faster but overall very well done; especially for a jam game.
Thanks! I agree with the pacing. I definitely wanted to pace things better but not enough time! Will definitely improve the game in a update.
Really nice animations! Pretty smooth controls overall too. I think the wall sliding could use maybe a couple frames of "stick" after you press the opposite direction just to make jumping off walls feel a little smoother, but not many complaints beyond that. Really well done!
Thanks for playing! Funny thing is that the stick time was a bit longer initially but ending up decreasing it a bit for the final product! Will definitely implement a longer stick in an update!
Really polished, love the little dust particles and stuff. At times challenging, at times easy. Always love this type of platformer.